Digital Projects Institute

DPI 202 is Cancelled due to COVID-19


The first Digital Projects Institute was held in May of 2019, and  four digital apprentices concieved of and completed digital projects in the humanities! We're accepting applications for DPI 2020 now! We welcome applications from students at UNH and at the New Hampshire community colleges.

Allison Bowman: The International Student Experience

Alison Bowman is a senior English Teaching and Philosophy double major at the Univeristy of New Hampshire. She is involved in several organizations on campus including Alpha Phi Omega, Sigma Tau Delta, and the Campus Activities Board. She picked this project because of her personal conneciton to the international student population on campus. She wanted UNH students and incoming international students to have a better understanding of what life as a UNH student is like from the perspectives of international students and students from different cultural backgrounds. She hopes you enjoy her website!

The International Student Experience (Website)

Jarod Hoeflich: 21st Century Shakespeare/Merchant of Venice Game

"Shakespeare is often seen as a dense, dry body of literature, with many students begrudgingly forced to read Romeo and Juliet or Hamlet in High School. I wanted to present the information in a way that was accessible to people, providing a new medium for interaction with Shakespeare's text. Video games are an excellent way to engage audiences because the content is brough into the control of the user. Rather than reading the lines from a page the user is able to actively participate in the text; they are steering the narrative in the direction they consider fun. Not only does this serve to democratize the work, it encourages active engagement. Presenting old content in a new format changes the perspective of the audience and enables users to engage with the content how they please."

21st Century Shakespeare (Website and Game)

Brittany Bloom: The (In)Visibility of Homelessness

"I heard about the HUGEmanities Digital Projects Institute through three of my professors at UNH. When the program was introduced to me, I almost felt obligated to apply. I knew the institute would further my knowledge of various digital tools, which is an element that I feel certain classes tend to lack. I also knew I would be able to apply this newfound knowledge and experience to a project which would benefit my fellow students, as well as our surrounding communities. As explained on the home page, I chose to explore the topic of homelessness in order to raise awareness. I believe this project could help to start a conversation about homelessness and decrease the stigma which surrounds it, which would benefit our community greatly."

The (In)Visibility of Homelessness: Website

Eva Ford: #MeToo, Now What | Exploring Gray Areas of Consent

Eva was a senior Communication major with minors in Philosophy and Spanish. During her time at UNH, she involved herself in organizations that practiced intentional dialogue to build mutual understanding; she found her voice through working on media-based projects. She had two fellowships, one through the Judge William W. Treat Foundation and another through the Civil Discourse Lab (CDL) of which she was also a founding member. Eva served in the capacity as Co-Director of the Collective for Advancing Multimodal Research Arts (CAMRA) and as Co-Coordinator of the Socratic Society. She designed this project with an interest in navigating uncomfortable conversations to encourage others to engage in the contentious topics from which people often stray, given their discomfort or lack of knowledge. She focuses on the issues raised by the #MeToo movement as well as her own experiences to raise questions about the gray areas of sexual consent. She addresses her own responsibility in the situation as well as that of others as she invites you to listen with an open mind. Her effort with this topic is to understand, to be critical, and to engage in her own personal growth through research, self-reflection, and open-dialogue.